Please see my Google Scholar.

Journal and Conference Refereed Publications
  1. Christian M. Adriano & André van der Hoek, “Exploring Microtask Crowdsourcing as Means of Fault Localization” – to be submitted to IEEE Transactions on Software Engineering
  2. Thomas D. LaToza, W. Ben Towne, Christian M. Adriano , and André van der Hoek, “Microtask programming: Building software with a crowd.” In proceedings of the 27th ACM Symp.on User Interface Software and Technology, pp. 43-54, 2014.
  3. Christian M. Adriano & Ivan L. M. Ricarte, “Essential Requirements for Digital Annotation Systems”, Revista de Sistemas de Informação da FSMA n 9(2012) pp. 24-44 (available at
  4. Christian M. Adriano, Matthias R. Brust, Ivan L.M. Ricarte, “Metaphor Entailments in Digital Annotation Design”,  in proceedings of InterTech, CDROM, 2008
  5. José Eduardo M. Lobo, Jorge Luis Risco Becerra, Matthias R. Brust, Steffen Rothkugel, Christian M. Adriano, “Developing a Collaborative and Autonomous Training and Learning Environment for Hybrid Wireless Networks”, in proceedings of the Global Congress on Engineering and Technology Education,CDROM, 2005
  6. Christian M. Adriano, Matthias R. Brust, Ivan L. M. Ricarte, “Redesigning Computer-Based Learning Scenarios: Evaluation as Communication”, in proceedings of EISTA, CDROM, 2004
  7. Alberto B. Raposo, Adailton J.A. da Cruz, Christian M. Adriano, Léo P. Magalhães,  “Coordination components for collaborative virtual environments”, in Computers & Graphics v.25(6), pp. 1025-1039, 2001
  8. Christian M. Adriano, Alberto Raposo Barbosa, Ivan L. M. Ricarte, Léo Pini Magalhães, “Changing Interaction Paradigms in Annotation Environments”, in proceedings of the World Conference on Educational Multimedia, Hypermedia & Telecommunications –  EDMEDIA, pp. 63-68,  2000
  9. Christian M. Adriano,  Adriane Medeiros & Ivan L. M. Ricarte, “When is an interactive learning scenario a      matter of interface design?”, in proceedings of the World Conference on Educational Multimedia, Hypermedia      & Telecommunications –  EDMEDIA, pp. 1574-1575, 2000
  10. Willie Dresler Leiva, Christian M. Adriano, Paulo César Masiero, “Computer support for authorship of questionnaires”, in proceedings of the Second International Conference on Engineering and Computer Education – ICECE,CDROM, 2000
  11. Ellen Francine Barbosa, Christian M. Adriano, José Carlos Maldonado, Ivan L. M. Ricarte, Mario Jino, “Fostering theoretical, empirical and tool specific knowledge in a software testing learning scenario”, in proceedings of the Second International Conference on Engineering and Computer Education– ICECE,CDROM, 2000
  12. Christian M. Adriano, Armando L. N. Delgado, Luiz G. Silveira, Raquel C. Bosnardo, Ivan L. M. Ricarte, Léo Pini Magalhães, “Inquiring the Course Paradigm with CALM”, in proceedings of the First International Conference on Engineering and Computer Education,CDROM, 1999

Master Thesis: “Digital Annotation Architecture for Collaborative Groups” defended at Faculty of Electrical and Computer Engineering – UNICAMP – PDF

Abstract: Digital annotation systems are developed from partial scenarios with arbitrary requirements. Accidental and essential features end up mixed in non-explicit models. Notes and documents are related in accidental manner according to the available technology. Such software engineering situation addresses the development of disposable prototypes. However, it does not support the design of architectures for digital annotation for non-functional requirements such as extensibility, robustness and interactivity. We conducted a careful analysis of the concept of annotation and described use scenarios already adopted and supported by some kind of tool. The requirements extraction followed objective methods subjective to critical analysis. From this logically structured foundation, we designed a conceptual model to serve as the basis for classifying existing systems. The model was transformed into a systemic design using a component architecture that separates the essential and accidental features. We demonstrate the effectiveness of the model by implementing the architecture as plugins of the Eclipse environment. We conclude by resuming the coverage of the proposed hypotheses and the trade-offs arising from the integration with a pre-existing platform.

Keywords: Educational technology, Metaphor, Software – Architecture, Writing, Taxonomy.


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